Tag Trees
Bulwark
Defensive mastery — protect allies and absorb punishment
Defensive mastery — protect allies and absorb punishment
| ID | shield |
|---|---|
| Icon | — |
| Node Count | 10 |
Nodes
Depth 1: Shield Initiation
Type: tag_depth, Cost: 1, Skill: —
—
Depth 2: Iron Wall
Type: skill_unlock, Cost: 1, Skill: iron_wall
—
Depth 3: +5% DEF
Type: stat_bonus, Cost: 1, Skill: —
def 0.05 percent
Depth 4: Taunt
Type: skill_unlock, Cost: 1, Skill: taunt
—
Depth 5: +5% Max HP
Type: stat_bonus, Cost: 1, Skill: —
maxHP 0.05 percent
Depth 6: +16 Block Rating
Type: stat_bonus, Cost: 1, Skill: —
blockRating 16 flat
Depth 7: Fortress
Type: skill_unlock, Cost: 1, Skill: fortress
—
Depth 8: +10 Threat
Type: stat_bonus, Cost: 1, Skill: —
threat 10 flat
Depth 9: +10% DEF
Type: stat_bonus, Cost: 1, Skill: —
def 0.1 percent
Depth 10: Aegis
Type: mega_skill, Cost: 1, Skill: aegis
—